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Markee Dragon »

Breach Control

Market group: Ship Equipment > Hull & Armor > Damage Controls
Inventory group: Module > Damage Control

Basic

Mass:
5,000 kg
Portion size:
1

Fitting

CPU usage:
22 tf

Required Skills

(x2)
[1]
(x1)
[1]

Structure

Reprocessing

Portion size:
1
OutputQuantity
Tritanium478
Pyerite1
Mexallon24
Nocxium1
Basic reprocessing, not accounting for skills and other bonuses.

Industry

Type Info

Type ID:
95414
Icon ID:
27562
Market group ID:
Damage Controls
Meta group ID:
Faction
Meta level:
8
Published:
true
Volume:
5 m3

Description

When inactive, the Breach control module uses field emitters in the same manner as a regular damage control unit. Once activated, it supercharges those field emitters to create waves of charge that ripple throughout the vessel, disrupting the efforts of any breacher teams before ultimately burning out the module.

Grants a bonus to resistance for shield, armor, and hull.

May be activated to grant a significant resistance to Breacher Pod damage for a limited period of time. However, it will burn out after a single use.

Note: Only one Damage Control can be fit at a given time.