Station | Sell | Buy |
---|---|---|
Jita | ||
Amarr | ||
Rens | ||
Dodixie | ||
Hek | ||
Maila |
Type ID | 73789 | |
Published | True | |
Tech Level | 1 | |
Meta Level | 0 Level | |
Volume | 47,000 m3 | |
Repackaged Volume | 5,000 m3 | |
Mass | 1,650,000 kg | |
radius | 144 | |
Base Price | 800,000 ISK |
Shield recharge time |
Capacity | 375 m3 |
Powergrid Output | 73 MW | |
CPU Output | 172 tf | |
Capacitor Capacity | 700 GJ | |
Capacitor Recharge time | ||
Turret Hardpoints | 6 hardpoints | |
Launcher Hardpoints | 0 hardpoints | |
High Slots | 7 | |
Medium Slots | 2 | |
Low Slots | 4 | |
Rig Slots | 3 | |
Rig Size | small | |
Calibration | 400 points |
Maximum Locked Targets | 7 | |
Maximum Targeting Range | 34,000 m | |
Ladar Sensor Strength | 0 points | |
Magnetometric Sensor Strength | 0 points | |
RADAR Sensor Strength | 11 points | |
Gravimetric Sensor Strength | 0 points | |
Signature Radius | 65 m | |
Scan Resolution | 475 mm | |
scanSpeed |
Maximum Velocity | 260 m/sec | |
Warp Speed Multiplier | 4.5 x | |
Inertia Modifier | 2.78 x |
Drone Capacity | 0 m3 | |
Drone Bandwidth | 0 Mbit/sec |
Portion Size | 1 |
Output | |
---|---|
Tritanium | 40,000 |
Pyerite | 7,500 |
Mexallon | 2,500 |
Isogen | 500 |
Nocxium | 15 |
Zydrine | 10 |
Auto-Integrity Preservation Seal | 5 |
Life Support Backup Unit | 2 |
shipBonusNavyDestroyerAmarr1 | 7.5 | |
shipBonusNavyDestroyerAmarr2 | 7.5 | |
shipBonusNavyDestroyerAmarr3 | -10 | |
shipBonusNavyDestroyerAmarr4 | -10 | |
shipBonusNavyDestroyerAmarr5 | 10 | |
shipBonusNavyDestroyerAmarr6 | 50 | |
shipBonusNavyDestroyerAmarr7 | 50 | |
Cargo Scan Resistance | 0 % | |
Capacitor Warfare Resistance | 0.00 % | |
Stasis Webifier Resistance | 0.00 % | |
Weapon Disruption Resistance | 0.00 % | |
Rig Slots | 3 | |
gfxBoosterID | 394 | |
propulsionGraphicID | 394 | |
Heat Attenuation | 0.79 | |
heatAttenuationLow | 0.63 | |
heatAttenuationMed | 0.25 | |
heatCapacityHi | 100 | |
heatCapacityLow | 100 | |
heatCapacityMed | 100 | |
heatDissipationRateHi | 0.01 | |
heatDissipationRateLow | 0.01 | |
heatDissipationRateMed | 0.01 | |
heatGenerationMultiplier | 0.85 | |
Item Damage | 0 HP | |
Power Load | 0 MW | |
typeColorScheme | 11,313 | |
uniformity | 1 | |
Ship Warp Speed | 1 AU/s | |
warpCapacitorNeed | 0.000000813 | |
warpFactor | 0 | |
Capacity | 375 m3 | |
powerToSpeed | 1 | |
charge | 0 GJ | |
CPU Load | 0 tf | |
shieldCharge | 0 | |
maxPassengers | 450 | |
mainColor | 16,777,215 | |
shipBonusAC2 | 7.5 | |
maxDirectionalVelocity | 2,000 | |
minTargetVelDmgMultiplier | 0.25 | |
fwLpKill | 40 | |
shipBonusABC2 | 7.5 | |
shipBonusAD1 | -10 |
Type ID | 73789 |
Faction ID | 500003 |
Graphic ID | 25606 |
Sound ID | 20063 |
Group ID | Destroyer [420] |
Meta Group ID | Faction [4] |
Race ID | 4 |
Faction Name | amarrnavy |
Variation Parent Type ID | 16236 |
Imperial Navy ship design doctrine tends to return to the tried and tested approach of heavy armor and high-efficiency energy weapons regardless of advances in technology and experiments with tactics. The upgrade brief for the Coercer Navy Issue certainly exemplified this tendency, notably calling for heavily upgraded armor systems and significant improvements in the energy use and damage output of its weapons. The Imperial Navy's continued fascination with energy neutralization as a supplementary weapon system is the only deviation from the core emphasis on fashioning a vessel as hard to crack and potently armed as possible.